Note that older tutorials may show a LuteMod Converter - that converter isn't updated to new Mordhau instruments, and you should generally use the LuteBot conversion Short names should be used when possible, both to fit in the screen, and to avoid the LuteMod Oversized Partition bug.A pop up box will ask you to name it, and it should add it to the partitions Click 'Save Current Song' in the Partition menu.If it's not already, open the 'Lutemod Partitions' menu with the button at the top of LuteBot.Some MIDIs will automatically load settings that others have set for Mordhau It is recommended to have only one 'instrument' enabled on the MIDI for Mordhau Flute. You may filter the song differently for each instrument to be able to play either or both.Ensure the selected instrument is correct, Mordhau Lute or Mordhau Flute.If it's not already, open the ' Track Filtering' menu with the button at the top of LuteBot.Load any midi through clicking the Load Midi button, or the Guild Library.In LuteMod, these formatted songs are called ' Partitions' You can add songs to your LuteMod with LuteBot. Toggle Copying - Shift + Arrow Key Down (Currently equipped instrument type copies notes from the other instrument type).Toggle Note Duplication - Shift + Arrow Key Up (Currently equipped instrument does not remove queued notes when playing them).Flute Cutting Down - Ctrl + Arrow Key Down (Flute ignores copied or mirrored notes in the lowest N octaves).Flute Cutting Up - Ctrl + Arrow Key Up (Flute ignores copied or mirrored notes in the lowest N octaves).Next Page x5 - Ctrl + Arrow Key Right (Does not close list if you reach the end).Next Page - Kick (Default F), Arrow Key Right.Octave Down - Arrow Key Down (While Playing) (Currently equipped instrument).Octave Up - Arrow Key Up (While Playing) (Currently equipped instrument).These controls are advanced and not usually needed, but do not have a Mordhau binding counterpart, and can't be changed currently Play/Pause - Feint (Default Q) (NOTE: Not Feint/Parry, which is a different action).Select Partition - Choose 1-9 (Default 1-9) (NOTE: This may be different from your equipment selection bindings).Open Partition List/Next Page - Kick (Default F) (Closes partition list if you reach the end).The controls are listed here with their Mordhau counterpart The important LuteMod controls are bound to your Mordhau controls, so you can change Mordhau keybindings to change LuteMod keybindings ![]() Once you've seen this menu, you can begin adding songs Wait a few seconds for it to load, equip a lute, and press Kick until you see a Partition Menu.Start Mordhau, and verify that the modloader pops up on the main menu, and shows lutemod is loaded.If you’ve used LuteMod previously or LuteBot installed it, you probably already have a PartitionIndex and can skip this step ModStartupMap=/AutoLoader/ClientModNew_MainMenu.ClientModNew_MainMenuĪfter your first manual installation, you must initialize the partitions. Add these lines to the end of Game.ini at %localappdata%\Mordhau\Saved\Config\WindowsClient (You can paste that directly into your file address bar)ĬlientMods=/Game/Mordhau/Maps/LuteMod/Client/BP_LuteModClientLoader.BP_LuteModClientLoader_C.Download the most recent lutemod.n.zip and unzip the Pak file into Mordhau/Content/CustomPaks.Download autoloaderwindowsclient.zip (or the most recent release), and unzip the Pak file into Mordhau/Content/CustomPaks.You will have to create the CustomPaks folder the first time you install one Pak files are all installed by pasting or extracting the Pak file into C:\Program Files (x86)\Steam\steamapps\common\Mordhau\Mordhau\Content\CustomPaks (substitute your Mordhau path if necessary) ![]() If the LuteBot auto-install is not working or you don't want to use it, you can follow these steps to install LuteMod manually Select 'Verify Integrity of Game Files' as shown, then use LuteBot to reinstall LuteMod Right click Mordhau, go to Properties, then Local Files. If you are still getting crashes, you can reset your Mordhau install to default. LuteBot 3.3.1+ will also remove the offending line from engine.ini, to prevent future crashes, since the new ModLoader no longer needs it This should solve the crash on Mordhau startup from an old version. Using Steam to 'Verify integrity of game files' Once this is complete, you can skip to Adding Songs.Inside LuteBot, if you're not prompted automatically, you can choose Options -> Install LuteMod.LuteBot can automatically perform both Install and Initialization. ![]() As of LuteBot 3.3.0, manual install is no longer required.
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